The Shapeways office let out a collective “WHOA” this morning when this tweet went viral:
The N64 Logo has exactly 64 faces and 64 vertices pic.twitter.com/SW1UwogkAW
— gaming memes (@GamepIay) November 1, 2017
Our minds were blown. But, being a good responsible 3D designer, Jacob Sonk (our Machine Team Lead) decided to check out what sounded like a dubious claim. At first, he didn’t think it was possible, since a singular face requires a minimum of three vertices, and a simple poly cube has six faces and eight vertices. BUT SCIENCE! Jacob made like a good scientist and took 10 minutes to recreate the logo in Maya.
The result?
IT’S ALL TRUE:
And, tripling down, here’s the model in Blender again, just in case you still had doubts:
What’s the craziest thing you’ve discovered when 3D designing?
Well.. in the Shapeways 3d print world.. that’s actually 128 faces due to triangulation
u can push down the vertice count if u are really gonna model it to optimization :p but fun nonetheless :p
It is actually possible to reduce the face and vert count AND keep the same shape, but hey, whatevs!